Materials - Exploring Essential Concepts

Unreal Engine

Duration: 1hr 8m


Sjoerd de Jong will take a comprehensive look at creating and using Materials in a production environment. You'll learn the different types of Materials in Unreal Engine, the ingredients of creating them, and how to use them in your projects.

You will learn how to:

  • Identify the preferred sizes, formats, and compression settings when creating or working with texture imports.
  • Navigate the Material Editor user interface.
  • Modify material inputs such as physically based rendering, normal maps, emissive, and world position offset to achieve different visual effects.
  • Combine material expressions to create larger networks.

The world’s most open and advanced real-time 3D creation tool

Read more about Unreal Engine here.