Materials - Understanding the Production Workflow

Unreal Engine

Duration: 40m

Overview

Sjoerd de Jong will teach you how to improve your workflows and efficiency when working with Materials. In this class, you'll learn how to reuse Material settings, change the appearance of a Material without recompiling, and share global data into many Materials at the same time.

You will learn how to:

  • Apply material production features to improve material workflows in projects.
  • Develop material functions, instances, layers, and properties that can be used for multiple material assets.

The world’s most open and advanced real-time 3D creation tool


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